/*                                    _
 *   ___ _ __ ___ _ __ ___   ___   __| |
 *  / __| '__/ __| '_ ` _ \ / _ \ / _` |
 *  \__ \ |  \__ \ | | | | | (_) | (_| |
 *  |___/_|  |___/_| |_| |_|\___/ \__,_|                                  
 *
 * |_  _ | _  _  _ _   _ _  _  _|   | _ 
 * | |(/_||_)(/_| _\  | | |(_)(_||_||(/_
 *        |                             
 */
 
enum L4D2Team
{
	L4D2Team_Unknown	= 0,
	L4D2Team_Survivors	= 2,
	L4D2Team_Infected	= 3,
	L4D2Team_Spectators	= 1
}

enum L4D2Class
{
	L4D2Class_Unknown 	= 0,
	L4D2Class_Smoker	= 1,
	L4D2Class_Boomer	= 2,
	L4D2Class_Hunter	= 3,
	L4D2Class_Spitter	= 4,
	L4D2Class_Jockey	= 5,
	L4D2Class_Charger	= 6,
	L4D2Class_Tank		= 8
}